Cover of Dice of Deceit

1 chapter · 1458 words · Read 0 times

Sara is a nerdy 22 years old, but under her geeky looks, there's a quite sexy body. Three guys from her class are setting up some tabletop roleplay game session and they invite her. The guys say that in order to make it immersive, they act out in reality what's happening to their characters. Truth is the three guys set this all up to get what they really wanted, to be able to fuck Sara, but she won't know this and will slowly comply just to fit in

Chapter 1: The Toll of Thorns

The basement air was cool and carried the faint scent of old paper, damp concrete, and the citrus-sweet vape smoke that still lingered from last week’s session. Sara adjusted her glasses, the oversized frames sliding down her nose as she arranged her new character sheet on the scarred wooden table. The single bare bulb overhead cast a stark pool of light, leaving the corners of the room—the worn couches, the mini-fridge humming softly, the mysterious locked door—in deep shadow.

“Welcome, Elara,” Mark said, his voice a smooth baritone that seemed to amplify in the enclosed space. He smiled, leaning back in his GM’s throne, a high-backed leather chair. He was effortlessly handsome, like a catalog model for outdoor gear, and his gaze felt like a physical weight. “Ready to leave your quiet life in the forest behind?”

Sara nodded, tucking a strand of mousy brown hair behind her ear. “As ready as I’ll ever be.”

“Good. Because this campaign is special.” Mark’s eyes scanned the group: Liam, a mountain of silent muscle picking at the label of his soda bottle; Noah, who gave Sara a quick, awkward wink that made her stomach clench. “We’re going for full immersion. When your character feels something, you act it out. If Elara gets handed a mug of ale, you’ll pantomime drinking. If she’s scared, we should see it. It makes the story real.”

Noah snorted, rolling his twenty-sided die between his fingers. “What if my mage, Caramir, decides to cast ‘Charm Person’ on a barmaid? Do I have to act that out too?”

“Use your imagination, Noah,” Mark said, not laughing. His eyes settled back on Sara. “It’s about commitment. Trust. We’re all friends here.”

Sara felt a flutter of unease but buried it under a wave of gratitude. They’d asked her to play. Mark Olsen, of all people. She wasn’t used to being included. “I’ll try,” she murmured.

“Perfect.” Mark’s smile widened. He dimmed the main light, plunging the room into a deeper gloom illuminated only by a secondary lamp with a red bulb, casting everything in a faint, hellish glow. The atmosphere shifted, becoming intimate, charged. “Then let us begin.”

He launched into the narration, his voice dropping, becoming spellbinding. “The Gilded Gryphon tavern is a haven of smoke, spilled mead, and whispered deals. The air is thick with the smell of roasting meat and unwashed bodies. You, heroes, have found yourselves around a sticky corner table. A storm rages outside, trapping you here for the night. Tension is high. A mysterious figure approaches your table…”

Sara leaned in, getting lost in the world. She was Elara, clever and observant, her ears twitching at the subtle lies in the quest-giver’s voice. When Mark, as the NPC, described the man placing a heavy gold coin on the table, Sara instinctively reached out a hand.

Mark’s own hand shot out, not with a prop, but to gently close his fingers around her wrist. His skin was warm. “He slides the coin toward you, Elara. His touch is lingering. What do you do?”

Sara froze. This wasn’t in the script. She could feel the calluses on his thumb. A beat too long passed. “I… I take the coin. Quickly.”

“You try,” Mark said, his grip firming just slightly before releasing her. “But he’s quick, too. His hand covers yours. He leans in. The stench of cheap wine is on his breath.” Mark himself leaned across the table, his face inches from Sara’s. “The ruins are not for the faint of heart, little elf,” he whispered, his voice layered with threat and promise.

Sara’s heart hammered against her ribs. She pulled her hand back, tucking it into her lap. “I tell him we’re not faint of heart.”

“Awesome,” Noah cut in, a strained cheer in his voice. “Caramir mutters a warning cantrip. Makes the candle on the guy’s table flare. A distraction, yeah?”

Liam, who had been silent, finally spoke. His voice was a low rumble. “Gruk doesn’t like the way he’s looking at our rogue.” He fixed his dark, unreadable eyes on Sara. “He stands up. Looming.” Slowly, Liam pushed back his chair and rose to his full height, his broad shoulders blocking the red light. The casual threat in the movement was utterly convincing.

Mark chuckled, settling back, breaking the moment. “The man backs off, hands raised. He leaves the coin. The job is yours.” He took a long drink from his water bottle, his eyes never leaving Sara. “Great roleplay, everyone. That’s the energy. Now, you’ve got the night at the tavern. How do you prepare? Bonds are forged in these quiet hours.”

The game continued, but the rules had subtly changed. Every interaction for Elara became tactile, intensely personal. When a pickpocket in the story brushed against her, Mark’s hand ghosted along her shoulder. When Elara was described as feeling a wave of dizziness from a potential poison, Mark was there, a steadying hand on her back, his fingers splayed between her shoulder blades. “Steady,” he’d murmur, both as himself and the GM.

Sara told herself it was just the game. Immersion. This was what she’d agreed to.

During a break, as she headed to the small, dank bathroom, she overheard the low voices in the basement.

“You’re laying it on thick, man,” Noah said, a nervous edge to his chuckle.

“She’s into it,” Mark replied, calm, authoritative. “She just needs to relax into it. The game breaks down barriers. It’s psychology.”

“I don’t care about psychology,” Liam’s voice, a quiet grind. “I just want my turn.”

A cold knot formed in Sara’s gut. She flushed the toilet loudly to cover her presence, the sound echoing in the tiny room.

When she returned, the atmosphere had shifted again. The main quest was set aside. Mark described the party retiring to their rented rooms. “The hallway is dark. The floorboards creak. Elara, you hear a sound outside your door. A scrape. What do you do?”

“I… I draw my dagger and listen,” Sara said, her voice small.

“Roll perception.”

She rolled. A natural one.

Mark’s smile was a blade. “You hear nothing more. You assume it’s the inn cat. You blow out your candle and climb into bed, the straw mattress rustling. You are almost asleep when the door to your room silently swings open.”

Sara stared at him, her mouth going dry. This wasn’t part of the planned adventure.

“Two figures are silhouetted in your doorway,” Mark continued, his voice hypnotic. “Gruk… and Caramir. They’ve been drinking. They argue in hushed tones about who gets to claim the spoils from the quest. Their eyes adjust to the dark. They see you in the bed.”

“I jump up,” Sara said quickly, too quickly. “I grab my dagger.”

“It’s not on the bedside table,” Mark stated flatly. “You left it on the chair across the room. Roll initiative.”

Panic, real and sour, rose in her throat. This was wrong. She looked at Liam. He was staring at the table, his jaw tight, a vein pulsing in his temple. Noah was fidgeting, not meeting her eyes.

“Mark, I don’t think…” she began.

“It’s what your character would face,” he interrupted, his tone leaving no room for argument. “A common danger in these lands. Roll, Elara.”

Mechanically, she tossed the die. It clattered, a sound like a bone breaking in the silent room.

She lost.

“Gruk is upon you first,” Mark narrated, his words slow, deliberate. “A huge hand clamps over your mouth before you can scream. The smell of him—sweat and leather and rage—fills your senses. You are pinned. You can’t move.”

Liam stood up again. His chair screeched against the concrete floor. He didn’t move toward her, but he didn’t have to. The intent radiating from him was a palpable force in the cramped space.

“Mark,” Sara said, dropping the character name, her voice trembling. “Stop.”

Mark tilted his head, the red light carving shadows into his handsome face. His expression was one of mild, curious concern. “Stop? Sara, we’re just playing. This is the story. You agreed to the immersion.” He leaned forward, his voice dropping to a conspiratorial whisper that only she could hear, a thread of steel beneath the silk. “Don’t break the narrative now. We’re all having such a good time. Aren’t you committed?”

The hum of the fridge seemed to grow louder. The shadows in the corners of the room felt alive, pressing closer. Sara looked from Mark’s calculated gaze, to Liam’s hungry silence, to Noah’s guilt-ridden avoidance. The character sheet in front of her was just a piece of paper. The game was no longer on the table.

It was here, in this dim red light, and she had just failed her final saving throw.

Read on DreamPress